Skip to main content

Magic Circle

Magic Circle Rarities

I created nine tiers of rarities for the magic circles so that they can steadily increase and gradually unlock new circles as people get lucky with the circle's single-step evolutions (M+ and L+ for the win!)!  Each of these tiers contains a few circle types that can unlock the next tier if you get luckly and unlock an evolution.  These tiers reflect the difficult of acquiring the magic circle types with enchanted runestones and enchanted circles, but are considerably easier to get since it is based on your garden's bonuses.  There are a few new ones at the end of the chain for people to aim for that will add a little more power to the Summoning Circle once it is released at v1.6 and also contains those circle types.

These Magic Circles allow your Summoning Circle to learn circle types just like runestones and enchanted circles.  Just leave the Magic Circle rezzed for about an hour and it should pick up the circle type.  Once it's learned you can pick up the Magic Circle and do with it as you please, or use the "Work" and "No Work" options to stop the Magic Circles from communicating with the Summoning Circle =)

Most starters purchased from the store will begin with a Tier-1 or Tier-2 type.

Tier-1: Apprentice, Magi, Circle, Ward, Marked
Tier-2: Runic, Enchanted, Witch, Nether
Tier-3: Occult, Hex, Sorcery, Trinity
Tier-4: Talisman, Sealed, Ritual
Tier-5: Voodoo, Prophecy, Sealed
Tier-6: Guardian, Archmagi, Glyph
Tier-7: Thaumaturgy, Arcanum, Mantra
Tier-8:  Prediction, Jinx, Divination
Tier-9:  Incantation

For example, once you have a "Runic" Magic Circle, the Magic Circle's offspring may unlock Occult, Hex, Sorcery, or Trinity with an evolution (evolution chance is generally higher than mutation chance since it is based largely on M+ and L+).  All of the next tier's types are added to the pool of options when the evolution occurs, giving equal chance of Occult, Hex, Sorcery, or Trinity.  It's potentially possible to unlock all nine tiers within eight generations if you got very lucky =)


The Magic Circles also contain a pile of inner (wing) and outer (body) mutations that you can unlock, but they are simply cosmetic and have no effect on the circle type or summoning circle.  Many of the particle mutations, such as Bubbles, Flutters, and similar change the Magic Circle's rainbow floating runes into a stream of similar particles for very pretty effects~

Inner Circles (appearance ♦)

I N N E R     C I R C L E S (WINGS) [~140 mutations...so many rainbowy designs!]

  • RainbowA to RainbowZ
  • RainbowAA to RainbowAZ
  • SwirlA to SwirlL
  • DarkA to DarkH            
  • StarA to StarI            
  • TribalA to TribalZ
  • FractalA to FractalD
  • MandalaA to MandalaF

TechA to TechD can unlock TechnicalA to TechnicalD
GalaxyA to GalaxyC  can unlock GalacticA to GalacticG            
MandalaA to MandalaF can unlock GeometricA to GeometricF
            
Valentine Seasonal Mutations include WHeart
Fall Seasonal Mutations include WSakura
Halloween Seasonal Mutations include WSpookyA to WSpookyK
Winter Seasonal Mutations include WSnowflake


Outer Circles (Body ♥)

O U T E R C I R C L E S (BODY) [~30 mutations]

  • BRainbowA to BRainbowZ
  • BRainbowAA to BRainbowAH

Effects (♣)

All of the usual v18 plant particle mutations!

The Archmagi Particle chain has been unlocked
Archmagi Particle can unlock Jinx
Prediction Particle Effect can unlock Divination and Incantation

Valentine Seasonal Mutations include Hearts
Fall Seasonal Mutations include Sakura and Leaves
Halloween Seasonal Mutations include Treats, Ghosts, and Bats
Winter Seasonal Mutations include Snowflakes

=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=

There are a few cosmetic differences in the wording of the hover text.

  • Level simply means experience tier.
  • Distortion simply means weeds.
  • Energy simply means growth.

Magic simply means resources -- resources are hidden by default since it is unlikely that a plant's resources will ever run out anymore.  You can make it reappear with the "Swirl" and "No Swirl" buttons on the control HUD, assuming you have Plants selected.

There are a few symbols:
♰ = NOT providing energy and granting F+ bonus.    
✽ = Providing energy and granting F+ bonus.
    
♠ = Properly weeded and tended to.
♣ = Affected by misting bonuses.
♥ = Able to produce new circles.
☼ = Full of enough energy to produce magic.

The base moods have been replaced with rune names, and affect the design of the circle's outermost ring, but have no other effect

        "Ansuz","Berkana","Kaunaz","Dagaz","Ehwaz","Fehu","Gebo","Hagalaz","Isa","Jera",
        "Laguz","Mannaz","Nauthiz","Othila","Peorth","Raido","Suwulo","Teiwaz",
        "Uruz","Wunjo","Thurisaz","Eiwaz","Algiz","Inguz"
       

=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=

The Magic Circle updater has been edited so that it can be rezzed at the same time as updaters of different plant types, but not more than one Magic Circle updater at a time.  This allows breeders to leave the Magic Circle update crystal out and still be able to update other kinds of pets without having to pick it up and shuffle updaters around.  This change will likely happen to other updaters as well as updates happen.

=-=-=-=-=-=-=-= v18f Update =-=-=--=-=-=-=-=

This update adds some additional functions to the Magic Circles and adds a MagicCircle tag to "seedling" crystal names to make it easier to search for them in your inventory.  This update also adds a unique channel and "Magic" button on the Control HUD to control just your Magic Circles.   The Magic Circle's type has been more clearly displayed in the chat-echo'd text that appears when you click a Magic Circle's "seedling".  The Magic Circle's version and subversion information is now displayed in the Magic Circle's hovertext (18f).

The following buttons (under Movement) on the control HUD change the size of your circles, to allow you to save on space (but has no effect on primcount):
1.0         25% Circle Size
2.5         50% Circle Size
5.0         75% Circle Size
10.0        100% Circle Size (Base Size)

X- and Y-aligner support has been added, to allow you to mount your Magic Circles on walls.  These aligners flip and twist the magic circle to match their rotations, and align the Magic Circle onto the X- or Y- axis walls just like the Z- aligner works for the floor.

=-=-=-=-=-=-=-= v18i Update =-=-=--=-=-=-=-=

New seasonal mutations unlocked in November 2022 via the v1.18i update:

INNER CIRCLES
WSpookyL through WSpookyZ
WHalloweenA and WHalloweenB

---------------------

OUTER CIRCLES
BBattyA, BBattyB, BGhostyA, BGhostyB

---------------------

UNLOCKS

Spooky* Inner Circles can unlock WSpookyAA through WSpookyAE Inner Circles 
Tribal* Inner Circles can unlock RibalA through RibalL Inner Circles (Rainbowy tribal patterns)