Carrot
Carrot v18 Update (+Seasonals!)
As part of this update, I've removed the "baby" stage for plants. There was no reason for it, and in general plants took all of five minutes to become adults with the right boosts. They still have a growth period to reach reproductive maturity, based on plant size, just like they had before. They will simply grow up to their adult physical size right away. Non-Eternal plants that are required to grow to maturity before reproducing show their Growth% instead of the usual%/Day. Growth% will disappear once the plant is able to reproduce, and the %/Day will appear. Smaller plants can have their Growth% handled very quickly by high-tier workers, gardeners, druids, etc.
The Pygmy (requires Dwarf) and Gargantuan (requires Mondo) sizes were added right along with the usual v18 edits.
In addition to all of the usual v18 goodies, the Carrots have gotten the following modifications:
* A Low Glow option has been added to the Config menu
* Fall Seasonal Mutations (LSakura+FSakura+Sakura)
* Halloween Seasonal Mutations (LHalloweenA/B, HalloweenA/B, SpookedA-J, FaceA-N, Bats, Ghosts, and CandyC, Treats)
* Winter Seasonal Mutations (LFrozen+FFrozen+Snowflakes, Candy)
The Fall/Halloween mutations will be unlocked at the same time throughout September and October.
B O D Y (Leaf) M U T A T I O N S
Light and Dark (tintable) leaf mutations added to the general mutation list
LGlass leaf mutation added to the general list
Glowing leaf mutation added to the general list
LFiery, LIcy, LGleaming [requires Glowing]
LRainbowA through LRainbowH leaf mutations added to the general list
LAlienA through LAlienD leaf mutations added to the general list
LGolden and LSilver (shiny!) leaf mutations added to the general list
Enchanted [Requires Eternal -- creates a magical circle around the carrot based on mood-type]
Magical [Requires Enchanted] (Counts as Eternal, glows brighter, and has more sparkles if it has a particle mutation)
Ensorcelled [Requires Magical] (Counts as an Enchanted and Magical, rainbowy magic circles)
Monster (25% bigger!) was added to the general mutation list
Behemoth (50% bigger!) [requires Monster]
Titan (75% bigger!) [requires Behemoth]
(Carrots are sculpts, which means they can grow to any size. Gargantuan Titan Carrots!)
V E G G Y (Fruit) M U T A T I O N S
RainbowI through RainbowZ were added to the general mutation list
FGolden and FSilver (shiny!) added to the general list
Amber, Jade, Moonstone, Bloodstone, and Charoite added to the general list
AlienA through AlienF added to the general list
NeonA through NeonC added to the general list
Natural, Glass, Sky, Forest, Ocean, Fire, Midnight, Sunset, Dusk, and Dawn were added to the general mutation list
SpottedA to SpottedC were added to the general mutation list
DottedA-F [Requires Spotted*]
PearlA-G (shiny) [Requires Neon*]
IMPORTANT NOTE! If you use an update box to change an updated v18 carrot into one of the other plant types that carrots can safely be transformed into (tomato, berry, and melon), the new mutations provided by this update will not be visible. This will not harm the plant, and it can pass on those traits in its new form, but cannot gain new v18 traits unless it is updated to a veggy type that has also been updated to v18.